[Glass] Debugging in GemTools and "undefined symbol"
Dale K. Henrichs
dale.henrichs at gemtalksystems.com
Wed Dec 18 07:12:51 PST 2013
----- Original Message -----
| From: "Mariano Martinez Peck" <marianopeck at gmail.com>
| To: "Dale K. Henrichs" <dale.henrichs at gemtalksystems.com>
| Cc: glass at lists.gemtalksystems.com, "Johan Brichau"
| <johan at yesplan.be>
| Sent: Wednesday, December 18, 2013 6:22:17 AM
| Subject: Re: [Glass] Debugging in GemTools and "undefined symbol"
| On Tue, Dec 17, 2013 at 2:39 PM, Dale K. Henrichs <
| dale.henrichs at gemtalksystems.com > wrote:
| | | From: "Mariano Martinez Peck" < marianopeck at gmail.com >
| |
|
| | | To: "Dale K. Henrichs" < dale.henrichs at gemtalksystems.com >
| |
|
| | | Cc: glass at lists.gemtalksystems.com , "Johan Brichau" <
| | | johan at yesplan.be >
| |
|
| | | Sent: Tuesday, December 17, 2013 8:02:47 AM
| |
|
| | | Subject: Re: [Glass] Debugging in GemTools and "undefined symbol"
| |
|
| | | On Tue, Dec 17, 2013 at 12:50 PM, Dale K. Henrichs <
| | | dale.henrichs at gemtalksystems.com > wrote:
| |
|
| | | | | From: "Mariano Martinez Peck" < marianopeck at gmail.com >
| | | |
| | |
| |
|
| | | | | To: "Johan Brichau" < johan at yesplan.be >
| | | |
| | |
| |
|
| | | | | Cc: glass at lists.gemtalksystems.com
| | | |
| | |
| |
|
| | | | | Sent: Tuesday, December 17, 2013 7:03:09 AM
| | | |
| | |
| |
|
| | | | | Subject: Re: [Glass] Debugging in GemTools and "undefined
| | | | | symbol"
| | | |
| | |
| |
|
| | | | | On Tue, Dec 17, 2013 at 11:48 AM, Johan Brichau <
| | | | | johan at yesplan.be
| | | | | >
| | | | | wrote:
| | | |
| | |
| |
|
| | | | | | I'm afraid these are things you get used to in gemtools :-/
| | | | |
| | | |
| | |
| |
|
| | | | | Ok, I feel better I am not the only one ;)
| | | |
| | |
| |
|
| | | | | | Luckily, it's not the place to develop most of your code...
| | | | |
| | | |
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| | | | | Indeed.
| | | |
| | |
| |
|
| | | | | But my question was more about if it was a problem of
| | | | | GemTools
| | | | | (hoping tODE could solve this) or a more technical problem
| | | | | (like
| | | | | context reification , debugger temp map, etc...)
| | | |
| | |
| |
|
| | | | Frankly I don't recall the technical reason that temps
| | |
| |
|
| | | Actually is neither temps or instance variables. The only thing I
| | | seem to have access to is "self".
| |
|
| | | | were not made available in the GemTools debugger ... our
| | | | compiler
| | | | is
| | | | written in C and does not have as many entry points as the
| | | | Pharo
| | | | compiler so "faking a method context" when doing evaluation
| | | | within
| | | | debugger frame could be a bit difficult to accomplish ... then
| | | | again, I might not have been smart enough when I wrote the
| | | | debugger
| | | | chunk ...
| | |
| |
|
| | | I can imagine the difficulties, that's why I asked ;)
| |
|
| | | OK, so at least you confirm the limitations and I am not doing
| | | something wrong.
| |
|
| | | | I haven't added menus to the text windows yet in tODE, but now
| | | | that
| | | | you've mentioned this I will take a closer look at making this
| | | | happen in tODE ...
| | |
| |
|
| | | I don't know what you mean by "added menus to the text windows".
| |
|
| | | For me, there most important thing from GemTools is the ability
| | | to
| | | debug a problem from the ObjectLog. So..that's why I would like
| | | the
| | | most from tODE: the debugger.
| |
|
| | There is a reason that you are not using tODE today (actually
| | several:) ... I have a list of `must have` features to add to
| | tODE[1] before letting folks use it and adding menus to text
| | windows
| | as well as debugging ObjectLog are on the list ...I have been
| | focusing on the "new and different" capabilities/functionality of
| | tODE at the expense of not addressing the "obviously needed but
| | relatively straightforward" capabilities/functionality ...
|
| | The base _has_ to be solid before building too much on top of it:).
|
| | I _am_ making slow, but steady progress[2].
|
| Coool! I am glad to see your progress. If I can be beta tester let me
| know.
I really feel that the "must haves" are required before I get beta testers involved, I have learned quite a bit about what tODE should be, but some of the functionality dates from the very earliest days of tODE and needs to be rewritten:) before foisting upon any one else:) ... At the same time I realize that it is impractical to completely rewrite the system before going into beta, because even as it stands today tODE is a better option than GemTools ... but some of the work must be done...
Dale
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