[Glass] Improved debugging of continuations from WAObjectLog
Mariano Martinez Peck via Glass
glass at lists.gemtalksystems.com
Wed Jun 3 15:55:06 PDT 2015
On Wed, Jun 3, 2015 at 6:35 PM, Dale Henrichs <
dale.henrichs at gemtalksystems.com> wrote:
> Mariano,
>
> I've added you as a member of the dev team, but Johan is correct that the
> way to go most of the time is to create a pull request from your own fork
> (as you've done) the travis tests are run against your fork and team
> members have a chance to review and comment on the changes which is a good
> thing!
>
> The tests ran green for your changes and I did the merge this morning!
>
>
Thanks Dale! Yes, I understand and makes sense. I am just a bit slow with
git yet ;)
BTW...did you see my comment here
https://github.com/GsDevKit/Seaside31/pull/74#event-321526451 ?
Thanks!
> Dale
>
>
> On 06/03/2015 06:18 AM, Mariano Martinez Peck wrote:
>
>
>
> On Tue, Jun 2, 2015 at 8:59 PM, Dale Henrichs via Glass <
> glass at lists.gemtalksystems.com> wrote:
>
>> This sounds like a pretty enhancement to the object log inspector! I say
>> "ship it!"
>>
>
> Dale,
>
> Can you add me as contributor to https://github.com/GsDevKit/Seaside31
> so that I can push my commits?
>
> Thanks,
>
>
>
>>
>> Dale
>>
>>
>> On 06/02/2015 04:12 PM, Mariano Martinez Peck via Glass wrote:
>>
>> Hi guys,
>>
>> I know we have tODE. Still, sometimes it's very useful to
>> easily/quickly debug an error. Using tODE means someone needs to have a
>> Pharo image with tODE client, tODE installed in the server, etc... Of
>> course, this is very much needed and worth for many developers. But
>> sometimes, there are advanced users that would like a quick debug of the
>> stack. Also, there might be a team where not all of them have the knowledge
>> of GemStone...so they update the code to GemStone, they try it, and find
>> errors.
>>
>> So...for the above reasons, I tried to improve a bit the debugging of
>> continuations from WAObjectLog. This is because I can render the component
>> from within my webapp. This might be enough for fixing quite some bugs, and
>> then let tODE/GemTools for the more complex bugs and for the more
>> experienced developers.
>>
>> Anyway, from what I see, WAObjectLog prints a dead string of the stack.
>> See attached picture called "ObjectLogOld". So what I did now is to modify
>> WAObjectLog to add one more column to the table with a "debug" link. The
>> debug link will be present only for the object log entries that are
>> continuations and should be able to be debugged. See attached
>> "ObjectLogNewColumn".
>>
>> Now, if I click in "debug" there, it opens a special subclass
>> of WAGemStoneWalkback which simply has a "Full Stack" button and then below
>> prints the stack. The printing of this stack is of course much better since
>> I can see the state of the variables and links to seaside inspectors and
>> friends (see file 'ObjectLogNewDebugInspectorOpened').
>>
>> So yeah, it is a poor man debugger, but for easy bugs it may be useful
>> for a couple of users.
>>
>> If you think there could be others interested in this, I can package it
>> (it's really little amount of code) and commit it
>> to 'Seaside-GemStone-Tools-Production-ObjectLog' but then I would like
>> someone to review it at least.
>>
>> Cheers,
>>
>> --
>> Mariano
>> http://marianopeck.wordpress.com
>>
>>
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>
>
> --
> Mariano
> http://marianopeck.wordpress.com
>
>
>
--
Mariano
http://marianopeck.wordpress.com
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