[Glass] error after crash

Leonardo Andres De Marco via Glass glass at lists.gemtalksystems.com
Thu Jun 9 08:32:54 PDT 2016

Hi Dale, Mariano

Thnks to the emails, we found that the share memory problem. We reboot the
server fix that.

After that, still get errors when gemstone started, so, we read the log
file and delete the .lock files and then gemstone started ok.



2016-06-08 14:21 GMT-03:00 Dale Henrichs via Glass <
glass at lists.gemtalksystems.com>:

> On 06/08/2016 05:38 AM, Leonardo Andres De Marco via Glass wrote:
>> Hi Dale!
>> We are going to try an upgrade after this... What is your recomendation
>> for an upgrade, we want to perforrm a clean installation.
>> My recommendation is that you look into using GsDevKit_home[1]. With
> GsDevKit_home, there is a $GS_HOME/bin/upgradeStone script that pretty much
> automates the upgrade process and I've got an update to GsDevKit_home in
> the pipeline which will include a bit more documentation on the upgrade
> process.
> What type of GemStone application are you using, GLASS, Seaside, something
> else? Are you using GemTools for development?
> It is possible to use GsDevKit_home to upgrade a GLASS environment for
> to a more recent version of GemStone ... If you are interested  I
> can help you with the process ... at the moment I would recommend that you
> plan to upgrade to 3.3.0. If you were using GemStone 3.2.x I would
> recommend that you wait until 3.3.1, since the upgrade path to 3.3.1 from
> 3.2.x is much simpler than an upgrade to 3.3.0 from 3.2.x...
> To properly perform an upgrade from 2.4.x to 3.2.x or 3.3.x, you will want
> to first port your code base to the target version and make sure that all
> of your tests pass ... then you will need to update your
> configuration/baseline to include the new code for 3.x ... then you are
> ready to go through the ugpgrade process.
> With GsDevKit_home you will start using tODE[2] as your development
> environment and it is probably worth taking a look at some of the slides
> and presentation videos that I've made over the last few years[3] to get a
> flavor of tODE.
> Dale
> [1]
> https://github.com/GsDevKit/GsDevKit_home#open-source-development-kit-for-gemstones-64-bit-
> [2] https://github.com/dalehenrich/tode
> [3]
> https://github.com/dalehenrich/tode/blob/master/docs/videos/videoHistory.md#tode-a-new-development-environment-for-glass---stic-2013
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