[Glass] MacOS 10.15 (Catalina)
John Pfersich
jpfersich at gmail.com
Fri Oct 11 19:43:15 PDT 2019
I also might be able devote some resources, though I haven’t actually upgraded to Catalina quite yet. Waiting for a few releases to let Apple get the bugs worked out.
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> On Oct 11, 2019, at 10:05, Dale Henrichs via Glass <glass at lists.gemtalksystems.com> wrote:
>
>
>
>
> On 10/11/19 8:12 AM, BrunoBB via Glass wrote:
>> /I'm also curious if you (or anyone else for that matter) has some time
>> to work on the port of the devKitCommandLine support from Pharo 3.0 to
>> GemStone 3.5.0 ... I would be able to supply a 3.5.0 tode image with
>> Rowan/FileSystem support installed that could be used for porting work.
>> Once the port is done, I would be able to create the replacement
>> devKitCommandLine st_launcher script that would use the ported
>> devKitCommandLine code and st_launcher to replace the Pharo 3.0 image ... /
>>
>> Dale,
>>
>> I'm willing to help but my available time will depend on other factors.
> Excellent ... any help is appreciated ...
>>
>> Definitely i'm interested to help on this task.
>>
>> A Github repo should be created to clone everything locally i think...
> There are a couple of github repos that would be involved:
>
> https://github.com/GemTalk/Rowan - Tonel class-file loadingg
> https://github.com/dalehenrich/st_launcher - cross platform Tonel Class File script implementation
> https://github.com/dalehenrich/stash - command line argument parsing and abstract script handling support
> When I said "supply a 3.5.0 tODE image" I was thinking that I would put together a set of GsDevKit_home scripts for creating the development stone (tODE + Rowan + stash + st_launcher).
>
> I've created an Issue[1] with a top-level outline of the tasks to be done and a project[2] where more fine-grained tasks can be managed.
>
> There are about 25 separate commands implemented in the devKitCommandLine image. Some of the commands operate on the file system and/or start/stone stones --- these should be relatively easy to replace. Other commands (like loadTode) operate on another stone via GCI and will be a bit more of a challenge to implement, but I think that there are probably multiple ways to implement those commands ... less convenient that using GCI, but still doable ...
>
> The first task in issue #260 is to "create scripts for building a TodeClient/st_launcher/Rowan development stone, where TodeClient port will take place" and that is on my plate ... I will create an issue_260 branch for GsDevKit_home and set up the basic scripts that are needed to start development... When I've got that done, I'll send mail to this list and we can start farming out tasks.
>
> I will try to get this task done in the next week ... I've got most of the scripts in place already, but they are spread out amongst a number of different stones/machines:) Oh, and of course the Rowan and st_launcher projects are under active development, so I will need to create some branches that can be used to provide stable versions to work against ...
>
> I encourage other folks to think about contributing to this project ... when we get to the point where we've identified some more specific tasks, we'll open individual issues that can be taken by a developer to work on ... we've all got our own work that needs to be done, but spreading the work out over a number of developers will get this project completed sooner than it would if we had to wait for me to carve out enough time to complete it all myself (realistically I wouldn't have that kind of time until next fall/winter).
>
> I will be available to coordinate and advise/research/collaborate on some of the stickier problems ... I just can't commit full time to the project right now ...
>
> Dale
>
> [1] https://github.com/GsDevKit/GsDevKit_home/issues/260
> [2] https://github.com/GsDevKit/GsDevKit_home/projects/3
>>
>>
>> regards,
>> bruno
>>
>>
>>
>>
>>
>>
>>
>> --
>> Sent from: http://forum.world.st/GLASS-f1460844.html
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