[Glass] Issue #260: eliminate reliance on 32 bit devKitCommanLine image -- call for volunteers
Dale Henrichs
dale.henrichs at gemtalksystems.com
Wed Oct 30 14:03:12 PDT 2019
I've finally gotten around to finishing up the initial work needed for
others to start contributing (when they have time) to converting
GsDevKit_home from depending upon a 32 bit Pharo-3.0 image to using a 64
bit topaz solo extent.
The readme[1] has instructions for updating your GsDevKit_home
installation to function as a development environment for developing and
testing gsdevkit_launcher scripts.
There is a prebuilt topaz solo extent as a resource associated with
v0.1.0 tag[2]. And the `$GS_HOME/alt_bin/bootstrap_launcher` bash script
creates a stone suitable for writing/editing new scripts as well as
producing updated topaz solo extents.
So, I'm basically ready when you are:)
If you've got the time and inclination to start working on working on
the new scripts, let me know and I will help you figure out a place to
start ...
Dale
[1]
https://github.com/GsDevKit/GsDevKit_home/tree/issue_260/shared/repos/GsDevKit_launcher#gsdevkit_launcher
[2] https://github.com/GsDevKit/GsDevKit_home/releases/tag/v0.10.0
On 10/21/19 9:57 AM, Dale Henrichs wrote:
> I have made pretty good process in creating the infrastructure support
> needed to start using a 3.5.0 topaz solo extent and gsdevkit_launcher
> scripts to replace the use of the 32 bit Pharo devKitCommandLine
> image[1], but I will need a couple of more days until things are ready
> for folks to start developing the replacement scripts as I've got a
> handful of tasks left to finish[2].
>
> I know that when I have finished my infrastructure work, folks will
> not be chomping at the the bit to get started, however, I do want to
> have folks who intend to contribute over the next several months to
> let me know, so that I can make you a contributor to the `issue_260`
> team[3] (you have to be a member to see what's at the end of the link:).
>
> So if you intend to contribute, the best way to get started is to send
> me mail with your github id and I'll invite you to the issue_260 team.
>
> The reason I want you on the issue_260 team is so that you will be
> able to assign yourself to an open (and unassigned) issue before you
> start work on an issue ... in this way we can avoid duplication of
> effort ...
>
> There is also a github facility for team discussions and as a member
> of the team you will be able to contribute to/follow those discussions
> so when you find yourself with some time you will know as much as
> anyone else about what is going on:) This discussion facility is not
> public, so you have be a member just to follow along ...
>
> Anyway, I will be trying to carve up the project into small bit-sized,
> independent pieces that should be doable in a day or two, so the
> commitment to any one issue should be pretty manageable ... remember
> that any time you contribute will save me time in the end and get us
> to completion faster, so don't be shy about becoming a member of the
> team:)
>
> Dale
>
> [1] https://github.com/GsDevKit/GsDevKit_home/issues/260
> [2] https://github.com/GsDevKit/GsDevKit_home/issues/261
> [3] https://github.com/orgs/GsDevKit/teams/issue_260
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