[Glass] Issue #260: eliminate reliance on 32 bit devKitCommanLine image -- call for volunteers

Dale Henrichs dale.henrichs at gemtalksystems.com
Wed Oct 30 14:03:12 PDT 2019


I've finally gotten around to finishing up the initial work needed for 
others to start contributing (when they have time) to converting 
GsDevKit_home from depending upon a 32 bit Pharo-3.0 image to using a 64 
bit topaz solo extent.

The readme[1] has instructions for updating your GsDevKit_home 
installation to function as a development environment for developing and 
testing gsdevkit_launcher scripts.

There is a prebuilt topaz solo extent as a resource associated with 
v0.1.0 tag[2]. And the `$GS_HOME/alt_bin/bootstrap_launcher` bash script 
creates a stone suitable for writing/editing new scripts as well as 
producing updated topaz solo extents.

So, I'm basically ready when you are:)

If you've got the time and inclination to start working on working on 
the new scripts, let me know and I will help you figure out a place to 
start ...

Dale

[1] 
https://github.com/GsDevKit/GsDevKit_home/tree/issue_260/shared/repos/GsDevKit_launcher#gsdevkit_launcher
[2] https://github.com/GsDevKit/GsDevKit_home/releases/tag/v0.10.0

On 10/21/19 9:57 AM, Dale Henrichs wrote:
> I have made pretty good process in creating the infrastructure support 
> needed to start using a 3.5.0 topaz solo extent and gsdevkit_launcher 
> scripts to replace the use of the 32 bit Pharo devKitCommandLine 
> image[1], but I will need a couple of more days until things are ready 
> for folks to start developing the replacement scripts as I've got a 
> handful of tasks left to finish[2].
>
> I know that when I have finished my infrastructure work, folks will 
> not be chomping at the the bit  to get started, however, I do want to 
> have folks who intend to contribute over the next several months to 
> let me know, so that I can make you a contributor to the `issue_260` 
> team[3] (you have to be a member to see what's at the end of the link:).
>
> So if you intend to contribute, the best way to get started is to send 
> me mail with your github id and I'll invite you to the issue_260 team.
>
> The reason I want you on the issue_260 team is so that you will be 
> able to assign yourself to an open (and unassigned) issue before you 
> start work on an issue ... in this way we can avoid duplication of 
> effort ...
>
> There is also a github facility for team discussions and as a member 
> of the team you will be able to contribute to/follow those discussions 
> so when you find yourself with some time you will know as much as 
> anyone else about what is going on:) This discussion facility is not 
> public, so you have be a member just to follow along ...
>
> Anyway, I will be trying to carve up the project into small bit-sized, 
> independent pieces that should be doable in a day or two, so the 
> commitment to any one issue should be pretty manageable ... remember 
> that any time you contribute will save me time in the end and get us 
> to completion faster, so don't be shy about becoming a member of the 
> team:)
>
> Dale
>
> [1] https://github.com/GsDevKit/GsDevKit_home/issues/260
> [2] https://github.com/GsDevKit/GsDevKit_home/issues/261
> [3] https://github.com/orgs/GsDevKit/teams/issue_260


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